AI Pipeline Design: Building Production AI Systems Beyond Notebooks

Param Harrison
5 min read

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The Challenge

You've built an AI summarizer in a notebook. It works great — until 10 users hit it at once.

Suddenly:

  • Latency spikes from 1s → 8s
  • Logs show overlapping requests
  • Some users get half-generated text
  • The model bill triples overnight

Discussion question: If the model didn't change, what broke?

Spoiler: the system did. Not the model, not the prompt — the missing architecture around them.

1. What a production-ready AI system really looks like

Every serious AI product runs as a pipeline of cooperating systems, not a single function call.

flowchart LR
    A[User Input] --> B[API Gateway]
    B --> C[Preprocessor]
    C --> D[LLM Inference]
    D --> E[Postprocessor]
    E --> F[Streaming Layer]
    F --> G[Client UI]
    D --> H[Logger / Metrics]

Each node adds latency, potential failure, and cost.

The job of an engineer isn't to pick a model — it's to design these boundaries.

Example: A Doc-to-Summary API

User → /summarize → model → return JSON

Sounds simple — until:

  • The input doc is > 50k tokens
  • One request times out mid-generation
  • Another user sends 10 requests/sec

Discussion: How do you enforce fairness, prevent meltdown, and still deliver partial results?

We'll get there — but first, understand the layers.

2. Designing boundaries that scale

Each layer should have:

  • Inputs/Outputs clearly typed
  • Latency expectations
  • Failure contracts
sequenceDiagram
    participant U as User
    participant G as Gateway
    participant Q as Queue
    participant M as Model
    participant S as Streamer
    
    U->>G: Request + Token Budget
    G->>Q: Enqueue Job
    Q->>M: Pull Batch
    M-->>S: Stream tokens
    S-->>U: Partial Responses

Boundaries let you scale horizontally — each part can fail, restart, or scale independently.

3. The latency budget mindset

Every ms counts in human-facing AI.

Stage Typical (ms) What to Tune
Network + Auth 50–200 Edge cache
Queue Wait 10–100 Job sizing
Model First Token 500–2000 Prompt size
Stream Tokens 20–50/token SSE buffering
Postprocess 50–150 Async pipelines

Challenge: How would you design the system so that users see something within 300ms, even if full generation takes 3 seconds?

(Hint: streaming and event-driven design.)

4. Streaming as a system design tool

Streaming hides latency and increases resilience. You don't need the full output to start responding.

sequenceDiagram
    participant Client
    participant Gateway
    participant LLM
    
    Client->>Gateway: POST /chat
    Gateway->>LLM: Generate Stream
    loop per token
        LLM-->>Gateway: token
        Gateway-->>Client: SSE event
    end
    LLM-->>Gateway: [done]
    Gateway-->>Client: [summary metadata]
  • SSE for one-way output streams
  • WebSockets for interactive or bidirectional agents

Use case: A coding assistant streaming code tokens → UI renders partial code live → user cancels mid-generation without wasting tokens.

5. Handling backpressure and failures

Streaming systems need flow control — otherwise your buffers explode.

graph TD
    A[Token Stream] -->|backpressure signal| B[Buffer]
    B -->|rate adjust| C[Model Stream]
    C --> D[Client]

Design patterns:

  • Bounded queues with token count thresholds
  • Keep-alive pings every N seconds
  • Graceful close messages ({done:true} events)

When partial results happen → respond with usable data + structured error.

6. Managing context and state explicitly

Conversation memory isn't magic, it's state management.

graph TD
    A[Raw history] --> B[Summarizer]
    B --> C[Vector Store]
    C --> D[Retriever]
    D --> E[Prompt Builder]

Three strategies:

  1. Ephemeral — resend entire history each call
  2. Persistent — store embeddings or summaries
  3. Hybrid — last N turns + summary

Each trades off cost vs accuracy.

Discussion: How would you design a summarizer that remembers user preferences across sessions without leaking private data?

7. Concurrency as the real bottleneck

Most AI infra failures come from concurrency, not capacity.

Scenario: 100 users → 100 parallel LLM calls → rate-limit errors → retry storms.

Prevent it with:

  • Request queues (bounded concurrency)
  • Circuit breakers for external APIs
  • Idempotent retry policies

Concurrency ≠ threads; it's a coordination pattern.

8. Observability: Seeing the hidden costs

flowchart LR
    A[Request] --> B[Tracing]
    B --> C[Metrics: latency, cost, token usage]
    C --> D[Alerts + Dashboards]

Without per-request telemetry, you're flying blind.

Track:

  • Token count (input + output)
  • Latency breakdown per stage
  • Retry + failure ratios
  • Cost per user

Design for observability early — retrofitting it later is pain.

Example wrap-up: real-time summarization system

flowchart TD
    subgraph API Layer
        A[Client]
        B[Gateway + SSE]
    end
    
    subgraph Compute
        C[Preprocessor]
        D[LLM Inference]
        E[Postprocessor]
    end
    
    subgraph Storage
        F[Vector DB]
        G[Logs/Telemetry]
    end
    
    A --> B --> C --> D --> E
    D --> G
    C --> F
    E --> B

Design goals:

  • Sub-300ms first token
  • Streamed responses
  • Cost tracing per request
  • Retry isolation per user

That's production-grade — not a notebook experiment.

Discussion Prompts for Engineers

  • How would you guarantee partial output if the model crashes mid-stream?
  • What's your fallback when a queue backs up but users still expect real-time feedback?
  • How can you dynamically allocate context tokens per user based on importance or subscription tier?
  • Where does observability live in your architecture — before or after the stream?

Takeaway

Real AI engineering is distributed systems with human latency constraints.

You're not deploying a model; you're orchestrating flows, failures, and feedback loops.


For more on building production AI systems, check out our AI Bootcamp for Software Engineers.

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